*** Renewed City Growth GS changelog *** Version 5 (31/12/2015) - new: add several expert settings to fine tune calculations - new: add a setting to disable growth rate text under town names - new: add a setting allowing to merge some categories - new: add a StoryPage with cargo category informations - new: add support for YETI - needs testing and feedback - new: add a method for checking whether industry setting is consistent - change: only display required categories in townboxes - fix: disabling original arctic and tropical cargo requirements - fix: unifying variables style Version 4 (28/08/2014) - added support for baseset industries (temperate, arctic, tropical, toyland), all FIRS' economies and ECS (all vectors) - introducing GSText and lang files - townboxes text formatting improved - added a method to check savegame compatibility between revisions - savegame code completely rewritten and simplified - code cleanup and additional comments - readme.txt completely rewritten - updated to SuperLib v. 38 - setting up hg repository - fix: game is no more crashing when new towns are founded. Thanks to krinn. - fix: game is no more crashing when saving immediately after loading - fix: the script now correctly counts the deliveries from all companies - fix: lot of bugs; no more know bugs Version 2 (25/07/2014) - changing formulas about scaling of city growth, depending on goal achievements. - don't pause anymore while performing monthly updates - several some bug fixes Version 1 (12/01/2014)