STR_TOWNBOX_0 :{STRING3} STR_TOWNBOX_1 :{STRING3}{STRING3} STR_TOWNBOX_2 :{STRING3}{STRING3}{STRING3} STR_TOWNBOX_3 :{STRING3}{STRING3}{STRING3}{STRING3} STR_TOWNBOX_4 :{STRING3}{STRING3}{STRING3}{STRING3}{STRING3} STR_TOWNBOX_NOGROWTH :Transport {LTBLUE}{CARGO_LIST}{BLACK} from this town to make it grow. STR_TOWNBOX_CAT_0 :Cargo information: required/supplied/stockpiled{} * {LTBLUE}Passengers & Mail{BLACK}: {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} STR_TOWNBOX_CAT_1 :{} * {GREEN}General food{BLACK}: {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} STR_TOWNBOX_CAT_2 :{} * {RED}General goods{BLACK}: {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} STR_TOWNBOX_CAT_3 :{} * {BROWN}Raw industrial goods{BLACK}: {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} STR_TOWNBOX_CAT_4 :{} * {PURPLE}Tr. industrial goods{BLACK}: {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} STR_TOWNBOX_CAT_5 :{} * {BROWN}Industrial goods{BLACK}: {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} / {ORANGE}{NUM}{BLACK} STR_TOWNSIGN_GROWTHRATE :Growth: {NUM} days STR_SB_TITLE_1 :Cargo categories STR_SB_EXPLAIN_1 :These are the cargo categories for town requirements, each category including different cargo types. To achieve requirements for a category, you can deliver any cargo belonging to it. STR_CARGOCAT_LABEL_0 :Passengers & Mail STR_CARGOCAT_LABEL_1 :General food STR_CARGOCAT_LABEL_2 :General goods STR_CARGOCAT_LABEL_3 :Raw industrial goods STR_CARGOCAT_LABEL_4 :Transformed industrial goods STR_CARGOCAT_LABEL_5 :Industrial goods STR_SB_CARGOCAT_CAT :Category STR_SB_CARGOCAT_POP :Minimal town population STR_SB_CARGOCAT_DECAY :Monthly decay STR_SB_CARGOCAT_CARGOT :Cargo types STR_SB_CARGOCAT_0 :{STRING} {NUM}: {LTBLUE}{STRING}{BLACK}{}{STRING}: {ORANGE}{NUM}{BLACK} {STRING}: {ORANGE}{NUM}%{BLACK}{}{STRING}: {CARGO_LIST} STR_SB_CARGOCAT_1 :{STRING} {NUM}: {GREEN}{STRING}{BLACK}{}{STRING}: {ORANGE}{NUM}{BLACK} {STRING}: {ORANGE}{NUM}%{BLACK}{}{STRING}: {CARGO_LIST} STR_SB_CARGOCAT_2 :{STRING} {NUM}: {RED}{STRING}{BLACK}{}{STRING}: {ORANGE}{NUM}{BLACK} {STRING}: {ORANGE}{NUM}%{BLACK}{}{STRING}: {CARGO_LIST} STR_SB_CARGOCAT_3 :{STRING} {NUM}: {BROWN}{STRING}{BLACK}{}{STRING}: {ORANGE}{NUM}{BLACK} {STRING}: {ORANGE}{NUM}%{BLACK}{}{STRING}: {CARGO_LIST} STR_SB_CARGOCAT_4 :{STRING} {NUM}: {PURPLE}{STRING}{BLACK}{}{STRING}: {ORANGE}{NUM}{BLACK} {STRING}: {ORANGE}{NUM}%{BLACK}{}{STRING}: {CARGO_LIST} STR_SB_CARGOCAT_5 :{STRING} {NUM}: {BROWN}{STRING}{BLACK}{}{STRING}: {ORANGE}{NUM}{BLACK} {STRING}: {ORANGE}{NUM}%{BLACK}{}{STRING}: {CARGO_LIST} STR_SB_WARNING_TITLE :Warning STR_SB_WARNING_1 :The industry set defined in the GS settings doesn't match with the game's initial cargo list.